{"id":2917,"date":"2022-08-22T15:26:19","date_gmt":"2022-08-22T21:26:19","guid":{"rendered":"https:\/\/www.lunarg.com\/?p=2917"},"modified":"2025-01-15T17:44:01","modified_gmt":"2025-01-16T00:44:01","slug":"new-vulkan-1-3-224-0-sdks-add-nvidia-best-practices","status":"publish","type":"post","link":"https:\/\/www.lunarg.com\/new-vulkan-1-3-224-0-sdks-add-nvidia-best-practices\/","title":{"rendered":"New Vulkan 1.3.224.1 SDKs Add\u00a0NVIDIA Best Practices and Tool to Combine Profiles"},"content":{"rendered":"<p><strong>Released 21 August 2022 (1.3.224.0)<br \/>\nUpdated 25 August 2022 (1.3.224.1)<\/strong><\/p>\n<p>Today LunarG released new Windows, Linux, and macOS SDKs for Vulkan header 1.3.224, including the NVIDIA Best Practices, a Vulkan Profiles tool to combine multiple profiles, and an alpha version of the Synchronization Validation inter-buffer-hazards feature.<br \/>\n<!--more--><\/p>\n<h2><strong>New Features Added to All SDKs<\/strong><\/h2>\n<ul>\n<li>Synchronization Validation has been updated to include the validation of inter-buffer hazards (in alpha). The previous version of synchronization validation only checked for hazards within a single buffer.<\/li>\n<li>The Vulkan Profiles Toolset has been updated with a tool to combine multiple profiles (either &#8220;intersection&#8221; or &#8220;union&#8221;).<\/li>\n<li data-sourcepos=\"29:1-29:105\">The VP_LUNARG_desktop_portability_subset profile has been renamed to VP_LUNARG_desktop_portability_2022.<\/li>\n<li data-sourcepos=\"30:1-30:92\">The VP_LUNARG_desktop_portability_2021 has been renamed to VP_LUNARG_desktop_baseline_2022.<\/li>\n<li data-sourcepos=\"31:1-31:122\">vkconfig has been enhanced in regard to layer selection. You can now use vkconfig to point to different layer versions.<\/li>\n<li data-sourcepos=\"32:1-32:208\">The Vulkan Configurator (vkconfig) has been updated to improve quality and stability. See the fixes included in this SDK <strong><a href=\"https:\/\/github.com\/LunarG\/VulkanTools\/blob\/master\/vkconfig\/CHANGELOG.md\" target=\"_blank\" rel=\"nofollow noreferrer noopener\" data-cke-saved-href=\"https:\/\/github.com\/LunarG\/VulkanTools\/blob\/master\/vkconfig\/CHANGELOG.md\">here<\/a><\/strong>. See the <strong><a href=\"\/vulkan\/Vulkan-SDK-Packaging\/-\/blob\/master\/.\/vkconfig.html\" data-cke-saved-href=\"\/vulkan\/Vulkan-SDK-Packaging\/-\/blob\/master\/.\/vkconfig.html\">Vulkan Configurator documentation<\/a><\/strong> for more information.<\/li>\n<\/ul>\n<h2><strong>New Features Added Only to Windows and\/or Linux\u00a0SDKs<\/strong><\/h2>\n<p>The following new features have been added to the Windows and\/or Linux SDKs:<\/p>\n<ul>\n<li>Best Practices have been added to the Validation Layers for NVIDIA\u00a0GPUs! Thank you, NVIDIA\u00a0for your contribution.<\/li>\n<li>GPU-AV uses the latest Vulkan Memory Allocator with a faster allocation algorithm.<\/li>\n<li>The installer now includes an option to auto-launch the Vulkan Configurator (Windows only).<\/li>\n<li>The Linux tarball has been verified to build and function correctly on a Raspberry Pi 4 with the Raspian OS. See the Getting Started documentation for notes on how to use the Linux tarball on Raspberry Pi (Linux only).<\/li>\n<\/ul>\n<h2><strong>New Features Added Only to the macOS SDK<\/strong><\/h2>\n<p>In addition to the general SDK updates listed above, the macOS SDK has been enhanced as follows:<\/p>\n<ul>\n<li>Updated to MoltenVK version 1.1.11 with the following highlights:\n<ul>\n<li>Reduced redundant state changes to improve command encoding performance.<\/li>\n<li>Improved performance of vkResetDescriptorPool().<\/li>\n<li>Workaround MTLCounterSet crash on additional Intel Iris Plus graphics drivers.<\/li>\n<li>Fix crash creating compute pipelines on macOS versions &lt; 10.14.<\/li>\n<li>Updated macOS cube demo to demonstrate optimizing swapchain across multiple display screens.<\/li>\n<li>Support for building in Xcode 14.<\/li>\n<li>Updated to the latest SPIRV-Cross.<\/li>\n<\/ul>\n<\/li>\n<li>The GUI application installer no longer requires\/prompts for a system reboot at the end of the installation.<\/li>\n<li data-sourcepos=\"60:3-61:0\">See the MoltenVK <strong><a href=\"https:\/\/github.com\/KhronosGroup\/MoltenVK\/releases\/tag\/v1.1.11\" target=\"_blank\" rel=\"nofollow noreferrer noopener\" data-cke-saved-href=\"https:\/\/github.com\/KhronosGroup\/MoltenVK\/releases\/tag\/v1.1.11\">release notes<\/a><\/strong> for additional and more detailed update information.<\/li>\n<\/ul>\n<h2><strong>New Extensions in the 1.3.224.1 SDK<\/strong><\/h2>\n<p>See the release notes for the list of new\u00a0extensions.<\/p>\n<h2><strong>For More Details<\/strong><\/h2>\n<p>For additional details, please read the <strong><a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.3.224.1\/linux\/release_notes.html\" target=\"_blank\" rel=\"noopener\" data-cke-saved-href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.3.224.0\/linux\/release_notes.html\">Release Notes for Linux<\/a>,\u00a0<a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.3.224.1\/windows\/release_notes.html\" target=\"_blank\" rel=\"noopener\" data-cke-saved-href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.3.224.0\/windows\/release_notes.html\">Release Notes for Windows<\/a>, <\/strong>or<strong>\u00a0<a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.3.224.1\/mac\/release_notes.html\" target=\"_blank\" rel=\"noopener\" data-cke-saved-href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.3.224.0\/mac\/release_notes.html\">Release Notes for macOS<\/a><a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.198.0\/mac\/release_notes.html\" target=\"_blank\" rel=\"noopener\" data-cke-saved-href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.198.0\/mac\/release_notes.html\">.<\/a><\/strong><\/p>\n<h2><strong>For More Information about LunarG<\/strong><\/h2>\n<p>LunarG software engineering experts create innovative products and services for open source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.<\/p>\n<p>For more information about\u00a0LunarG, please check out our <a href=\"http:\/\/www.lunarg.com\" target=\"_blank\" rel=\"noopener\" data-cke-saved-href=\"http:\/\/www.lunarg.com\"><strong>LunarG.com website<\/strong><\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Released 21 August 2022 (1.3.224.0) Updated 25 August 2022 (1.3.224.1) Today LunarG released new Windows, Linux, and macOS SDKs for Vulkan header 1.3.224, including the NVIDIA Best Practices, a Vulkan Profiles tool to combine multiple profiles, and an alpha version of the Synchronization Validation inter-buffer-hazards feature.<\/p>\n","protected":false},"author":14,"featured_media":2011,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_relevanssi_hide_post":"","_relevanssi_hide_content":"","_relevanssi_pin_for_all":"on","_relevanssi_pin_keywords":"","_relevanssi_unpin_keywords":"","_relevanssi_related_keywords":"","_relevanssi_related_include_ids":"","_relevanssi_related_exclude_ids":"","_relevanssi_related_no_append":"","_relevanssi_related_not_related":"","_relevanssi_related_posts":"","_relevanssi_noindex_reason":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[3],"tags":[107,29],"class_list":["post-2917","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-nvidia-best-practices","tag-vulkan-sdk"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.0 - 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