{"id":2668,"date":"2021-01-13T07:32:29","date_gmt":"2021-01-13T14:32:29","guid":{"rendered":"https:\/\/www.lunarg.com\/?p=2668"},"modified":"2025-01-15T17:56:19","modified_gmt":"2025-01-16T00:56:19","slug":"new-vulkan-sdks-with-enhanced-developer-support-for-apple-platforms","status":"publish","type":"post","link":"https:\/\/www.lunarg.com\/new-vulkan-sdks-with-enhanced-developer-support-for-apple-platforms\/","title":{"rendered":"New Vulkan SDKs with enhanced developer support for Apple platforms"},"content":{"rendered":"<p>LunarG releases new Windows, Linux, and macOS SDKs for Vulkan header 1.2.162.\u00a0 New SDKs provide advanced developer support for Apple platforms and a new 1.0 version of Synchronization Validation that moves beyond alpha. Read on for information about the new features and updates.<\/p>\n<p><!--more--><\/p>\n<h2 dir=\"auto\" data-sourcepos=\"36:1-36:43\">Overview of new features in Vulkan SDK 1.2.162.1<\/h2>\n<h3>macOS SDK<\/h3>\n<p>The new macOS SDK provides support for the following new features and updates:<\/p>\n<ol>\n<li>Synchronization Validation is now at release &#8220;1.0,&#8221; meaning it is no longer considered an &#8220;alpha&#8221; release. See the <strong><a href=\"https:\/\/www.lunarg.com\/wp-content\/uploads\/2021\/01\/Final_Guide-to-Vulkan-Synchronization-Validation_Jan_21.pdf\">Synchronization Validation documentation<\/a>.<\/strong><\/li>\n<li>The devsim layer has been ported to the macOS SDK. See the <strong><a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.162.1\/mac\/device_simulation_layer.html\">devsim documentation<\/a><\/strong>.<\/li>\n<li>The Vulkan Configurator has been updated to expose devsim JSON configuration files to be used with the portability subset extension.<\/li>\n<li>The validation layers provide validation for the VK_KHR_portability_subset extension.<\/li>\n<li>Universal binaries that support Apple Silicon are now included with the macOS SDK for the Vulkan Loader, Validation Layers, and all command-line tools and libraries.<\/li>\n<li>Vulkan Info can now be built and run on iOS devices. See the <strong><a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.162.1\/mac\/vulkaninfo.html\" target=\"_blank\" rel=\"nofollow noreferrer noopener\">vulkaninfo<\/a><\/strong> documentation for more information.<\/li>\n<\/ol>\n<h3>Windows and Linux SDKs<\/h3>\n<p>The new Windows and Linux SDKs provide support for the following new features and updates:<\/p>\n<ol>\n<li data-sourcepos=\"22:1-22:189\">Synchronization Validation is now at release &#8220;1.0,&#8221; meaning it is no longer considered an &#8220;alpha&#8221; release. See the <strong><a href=\"https:\/\/www.lunarg.com\/wp-content\/uploads\/2021\/01\/Final_Guide-to-Vulkan-Synchronization-Validation_Jan_21.pdf\">Synchronization Validation documentation<\/a>.<\/strong><\/li>\n<li data-sourcepos=\"23:1-23:135\">The Vulkan Configurator has been updated to expose devsim JSON configuration files to be used with the portability subset extension.<\/li>\n<li>The validation layers provide validation for the VK_KHR_portability_subset extension.<\/li>\n<li data-sourcepos=\"23:1-23:135\">GFXReconstruct has been updated to fix a replay issue that may result in a crash after a vkAllocateDescriptorSets failure with VK_ERROR_OUT_OF_POOL_MEMORY.<\/li>\n<\/ol>\n<p>For additional detail, please read the <strong><a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.162.1\/linux\/release_notes.html\">Release Notes for Linux<\/a>,\u00a0<a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.162.1\/windows\/release_notes.html\">Release Notes for Windows<\/a>, or\u00a0<a href=\"https:\/\/vulkan.lunarg.com\/doc\/sdk\/1.2.162.1\/mac\/release_notes.html\">Release Notes for macOS<\/a>.<\/strong><\/p>\n<p>To access the new Vulkan SDKs, go to the <strong><a href=\"https:\/\/vulkan.lunarg.com\/sdk\/home\">Vulkan SDK download site<\/a><\/strong>.<\/p>\n<h2><strong>For More Information<\/strong><\/h2>\n<p>LunarG software engineering experts create innovative products and services for open source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.<\/p>\n<p>For more information about\u00a0<a href=\"https:\/\/www.lunarg.com\/\">LunarG, please check out our <strong>LunarG.com website<\/strong><\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>LunarG releases new Windows, Linux, and macOS SDKs for Vulkan header 1.2.162.\u00a0 New SDKs provide advanced developer support for Apple platforms and a new 1.0 version of Synchronization Validation that moves beyond alpha. Read on for information about the new features and updates.<\/p>\n","protected":false},"author":14,"featured_media":2011,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"_relevanssi_hide_post":"","_relevanssi_hide_content":"","_relevanssi_pin_for_all":"","_relevanssi_pin_keywords":"","_relevanssi_unpin_keywords":"","_relevanssi_related_keywords":"","_relevanssi_related_include_ids":"","_relevanssi_related_exclude_ids":"","_relevanssi_related_no_append":"","_relevanssi_related_not_related":"","_relevanssi_related_posts":"","_relevanssi_noindex_reason":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[3],"tags":[88,77,82],"class_list":["post-2668","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-portability","tag-synchronization","tag-synchronization-validation"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>New Vulkan SDKs with enhanced developer support for Apple platforms - LunarG<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.lunarg.com\/new-vulkan-sdks-with-enhanced-developer-support-for-apple-platforms\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"New Vulkan SDKs with enhanced developer support for Apple platforms - LunarG\" \/>\n<meta property=\"og:description\" content=\"LunarG releases new Windows, Linux, and macOS SDKs for Vulkan header 1.2.162.\u00a0 New SDKs provide advanced developer support for Apple platforms and a new 1.0 version of Synchronization Validation that moves beyond alpha. 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