{"id":1937,"date":"2020-04-02T21:18:31","date_gmt":"2020-04-03T03:18:31","guid":{"rendered":"https:\/\/www.lunarg.com\/?post_type=case_study&#038;p=1937"},"modified":"2020-06-05T10:39:27","modified_gmt":"2020-06-05T16:39:27","slug":"project-directx-11-wrapper-for-vulkan","status":"publish","type":"case_study","link":"https:\/\/www.lunarg.com\/news-insights\/case-studies\/project-directx-11-wrapper-for-vulkan\/","title":{"rendered":"Project: DirectX 11 Wrapper for Vulkan"},"content":{"rendered":"<p>A AAA game development company that had a DirectX 11-based game engine wanted to add Vulkan support to its software. This objective was going to be met by creating a wrapper from DirectX 11 to Vulkan. The wrapper would be an intermediate step that would be instrumental in understanding how the client\u2019s game engine would need to be re-architected to provide an optimal Vulkan implementation in the future.<\/p>\n","protected":false},"featured_media":2007,"template":"","meta":{"_acf_changed":false,"_relevanssi_hide_post":"","_relevanssi_hide_content":"","_relevanssi_pin_for_all":"","_relevanssi_pin_keywords":"","_relevanssi_unpin_keywords":"","_relevanssi_related_keywords":"","_relevanssi_related_include_ids":"","_relevanssi_related_exclude_ids":"","_relevanssi_related_no_append":"","_relevanssi_related_not_related":"","_relevanssi_related_posts":"","_relevanssi_noindex_reason":"","_links_to":"","_links_to_target":""},"casestudy_topic":[73],"class_list":["post-1937","case_study","type-case_study","status-publish","has-post-thumbnail","hentry","casestudy_topic-vulkan"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.0 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Project: DirectX 11 Wrapper for Vulkan - LunarG<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.lunarg.com\/news-insights\/case-studies\/project-directx-11-wrapper-for-vulkan\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Project: DirectX 11 Wrapper for Vulkan - LunarG\" \/>\n<meta property=\"og:description\" content=\"A AAA game development company that had a DirectX 11-based game engine wanted to add Vulkan support to its software. 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